Game Design: Die Geheimnisse der Profis | Beschreibung und Metadaten
25/06/2026
Lesedauer: 6 min
Game Design: Die Geheimnisse der Profis von Marc Saltzman im Überblick mit Inhalt, Buchdaten und Einordnung. Klicke für klare Fakten statt vager Kurztexte.
Game Design: Die Geheimnisse der Profis im Überblick
Game Design: Die Geheimnisse der Profis gehört zur Kategorie Sachbuch und stammt von Marc Saltzman - eine Kombination, die den Titel sowohl fachlich als auch bibliografisch interessant macht. Mit dem Untertitel Erfahrungen der besten Designer der Welt wird bei Game Design: Die Geheimnisse der Profis noch deutlicher, in welche Richtung das Werk inhaltlich argumentiert und welche Schwerpunkte gesetzt werden. Die vorhandene Beschreibung macht deutlich, worauf Game Design: Die Geheimnisse der Profis den Fokus legt: This is a career building and advisement guide for beginner, and professional video game jobs. It looks at how games are designed, the characters created, story, and such are developed. It looks at the subject of videogames from the programmers, all the way to support and public relations sides of gaming. There are many excerpts from interviews, done by the author/editor. It has many gray-scale screenshots, production artwork, illustrations, and photographs, of many of the games mentioned and the people involved in making them. There is also tips on, getting an agent, entering gaming design schools, internet services, magazines, conventions and organizations. There is also biographies about the contributors to the book, and an index. This book would later be bundled with the CD-ROM "Game Programming Starter Kit" version's 3.0-6.0 with Editions 2-4. Each edition had updates and revisions, with the "Fourth Edition" having a new 'Forward' by Nolan Bushnell. Although the first two Editions were published by BradyGames, it would later be published by Pearson Education, and later by 'New Riders Publishing' for this last edition the title was changed to "Game Creation and Careers: Insider Secrets from Industry Experts
Warum Game Design: Die Geheimnisse der Profis relevant sein kann
Die Ausgabe ist in Deutsch verfügbar und damit gezielt für Leserinnen und Leser mit entsprechender Sprachpräferenz interessant. Der Verlag Markt und Technik und der Verlagsort Deutschland liefern zusätzliche Orientierung bei der Einordnung dieser Ausgabe. Game Design: Die Geheimnisse der Profis spricht besonders Nutzer an, die sich für Bücher rund um Sachbuch interessieren. Gerade wer nach Werken von Marc Saltzman sucht, sollte Game Design: Die Geheimnisse der Profis näher betrachten.
Worum geht es in Game Design: Die Geheimnisse der Profis?
Wer wissen möchte, worauf Game Design: Die Geheimnisse der Profis inhaltlich abzielt, findet in dieser Zusammenfassung einen ersten Ansatzpunkt: This is a career building and advisement guide for beginner, and professional video game jobs. It looks at how games are designed, the characters created, story, and such are developed. It looks at the subject of videogames from the programmers, all the way to support and public relations sides of gaming. There are many excerpts from interviews, done by the author/editor. It has many gray-scale screenshots, production artwork, illustrations, and photographs, of many of the games mentioned and the people involved in making them. There is also tips on, getting an agent, entering gaming design schools, internet services, magazines, conventions and organizations. There is also biographies about the contributors to the book, and an index. This book would later be bundled with the CD-ROM "Game Programming Starter Kit" version's 3.0-6.0 with Editions 2-4. Each edition had updates and revisions, with the "Fourth Edition" having a new 'Forward' by Nolan Bushnell. Although the first two Editions were published by BradyGames, it would later be published by Pearson Education, and later by 'New Riders Publishing' for this last edition the title was changed to "Game Creation and Careers: Insider Secrets from Industry Experts Ergänzend helfen die hinterlegten Schlagwörter dabei, Game Design: Die Geheimnisse der Profis thematisch schneller einzuordnen: Vocational guidance, Marketing, Games, Strategy, Programming, Video games, Computer games, Videogames, Puzzles, Hobbies, Computer games, programming, Arcade, Passtimes, Career building, Production, Designing, Arcade games, Spelprogrammering
Ausgabe, Identifikatoren und Referenzen
Für weiterführende bibliografische Verknüpfungen sind die Kennungen OL2170674W und OL24616681M, OL24616696M besonders hilfreich.
Bibliografische Daten auf einen Blick
- Sprache: Deutsch
- ISBN-10: 3827290759
- Verfasst von: Marc Saltzman
- Open-Library-Work-ID: OL2170674W
- Schlagwörter: Vocational guidance, Marketing, Games, Strategy, Programming, Video games, Computer games, Videogames, Puzzles, Hobbies, Computer games, programming, Arcade, Passtimes, Career building, Production, Designing, Arcade games, Spelprogrammering
- Ausgabeform: pocket
- Publiziert bei: Markt und Technik
- Inhaltliche Kurzcharakteristik: This is a career building and advisement guide for beginner, and professional video game jobs. It looks at how games are designed, the characters created, story, and such are developed. It looks at the subject of videogames from the programmers, all the way to support and public relations sides of gaming. There are many excerpts from interviews, done by the author/editor. It has many gray-scale screenshots, production artwork, illustrations, and photographs, of many of the games mentioned and the people involved in making them. There is also tips on, getting an agent, entering gaming design schools, internet services, magazines, conventions and organizations. There is also biographies about the contributors to the book, and an index. This book would later be bundled with the CD-ROM "Game Programming Starter Kit" version's 3.0-6.0 with Editions 2-4. Each edition had updates and revisions, with the "Fourth Edition" having a new 'Forward' by Nolan Bushnell. Although the first two Editions were published by BradyGames, it would later be published by Pearson Education, and later by 'New Riders Publishing' for this last edition the title was changed to "Game Creation and Careers: Insider Secrets from Industry Experts
- Ort der Veröffentlichung: Deutschland
- Primäre Kategorie: Sachbuch
- Open-Library-Editions-IDs: OL24616681M, OL24616696M
- Ergänzender Titelzusatz: Erfahrungen der besten Designer der Welt
- Buchtitel: Game Design: Die Geheimnisse der Profis
Auffindbarkeit und bibliografische Präzision
Die Verbindung aus Game Design: Die Geheimnisse der Profis, Marc Saltzman, Sachbuch und Vocational guidance, Marketing, Games, Strategy, Programming, Video games, Computer games, Videogames, Puzzles, Hobbies, Computer games, programming, Arcade, Passtimes, Career building, Production, Designing, Arcade games, Spelprogrammering schafft eine solide Grundlage für eine präzise thematische Suche.
Häufige Fragen zu Game Design: Die Geheimnisse der Profis
Wer sollte sich für Game Design: Die Geheimnisse der Profis interessieren?
Besonders relevant ist Game Design: Die Geheimnisse der Profis für Leserinnen und Leser, die nach Literatur aus dem Bereich Sachbuch suchen oder gezielt Veröffentlichungen von Marc Saltzman betrachten möchten.
Warum ist der Untertitel Erfahrungen der besten Designer der Welt wichtig?
Er hilft dabei, Game Design: Die Geheimnisse der Profis inhaltlich schneller zu erfassen und den konkreten Schwerpunkt der Ausgabe besser zu verstehen.
Wofür sind die Open-Library-IDs hilfreich?
Mit OL2170674W und OL24616681M, OL24616696M lässt sich das Werk auch in externen bibliografischen Zusammenhängen besser verknüpfen.
In welcher Sprache liegt das Buch vor?
Die Ausgabe ist in Deutsch verfügbar; thematisch unterstützen zusätzlich die Tags Vocational guidance, Marketing, Games, Strategy, Programming, Video games, Computer games, Videogames, Puzzles, Hobbies, Computer games, programming, Arcade, Passtimes, Career building, Production, Designing, Arcade games, Spelprogrammering bei der Einordnung.
Externe Links
Hier findest du weitere ausgewählte Links.

