Dungeon Crawler Carl - Autor, Ausgabe und bibliografische Daten
07.10.2026
Lesedauer: 8 min
Kompakte Infos zu Dungeon Crawler Carl von Matt Dinniman: Thema, Ausgabe und bibliografische Daten. Hilft dir schnell zu entscheiden, ob sich ein genauer Blick lohnt.
Dungeon Crawler Carl: Inhalt, Einordnung und bibliografische Details
Dungeon Crawler Carl ist ein Werk von Matt Dinniman, das innerhalb der Kategorie Sachbuch eingeordnet wird und bereits durch seine klare thematische Ausrichtung überzeugt. Aus der Buchbeschreibung zu Dungeon Crawler Carl ergibt sich ein klares Bild der thematischen Schwerpunkte: **The apocalypse will be televised!** A man. His ex-girlfriend's cat. A sadistic game show unlike anything in the universe: a dungeon crawl where survival depends on killing your prey in the most entertaining way possible. In a flash, every human-erected construction on Earth—from Buckingham Palace to the tiniest of sheds—collapses in a heap, sinking into the ground. The buildings and all the people inside have all been atomized and transformed into the dungeon: an 18-level labyrinth filled with traps, monsters, and loot. A dungeon so enormous, it circles the entire globe. Only a few dare venture inside. But once you're in, you can't get out. And what's worse, each level has a time limit. You have but days to find a staircase to the next level down, or it's game over. In this game, it's not about your strength or your dexterity. It's about your followers, your views. Your clout. It's about building an audience and killing those goblins with style. **You can't just survive here. You gotta survive big.** You gotta fight with vigor, with excitement. You gotta make them stand up and cheer. And if you do have that "it" factor, you may just find yourself with a following. That's the only way to truly survive in this game—with the help of the loot boxes dropped upon you by the generous benefactors watching from across the galaxy. They call it *Dungeon Crawler World*. But for Carl, it's anything but a game
Relevante Merkmale auf einen Blick
Mit der Sprache Deutsch lässt sich Dungeon Crawler Carl auch im internationalen oder mehrsprachigen Kontext präzise filtern. Das hinterlegte Publikationsdatum 25.02.2026 unterstützt dabei, Dungeon Crawler Carl zeitlich korrekt zu klassifizieren. Dungeon Crawler Carl ist besonders für Leserinnen und Leser interessant, die sich gezielt mit Veröffentlichungen von Matt Dinniman beschäftigen möchten. Dungeon Crawler Carl spricht besonders Nutzer an, die sich für Bücher rund um Sachbuch interessieren.
Inhalte, Themen und Relevanz
Die Beschreibung zeigt, dass Dungeon Crawler Carl klar dem Bereich Sachbuch zugeordnet werden kann: **The apocalypse will be televised!** A man. His ex-girlfriend's cat. A sadistic game show unlike anything in the universe: a dungeon crawl where survival depends on killing your prey in the most entertaining way possible. In a flash, every human-erected construction on Earth—from Buckingham Palace to the tiniest of sheds—collapses in a heap, sinking into the ground. The buildings and all the people inside have all been atomized and transformed into the dungeon: an 18-level labyrinth filled with traps, monsters, and loot. A dungeon so enormous, it circles the entire globe. Only a few dare venture inside. But once you're in, you can't get out. And what's worse, each level has a time limit. You have but days to find a staircase to the next level down, or it's game over. In this game, it's not about your strength or your dexterity. It's about your followers, your views. Your clout. It's about building an audience and killing those goblins with style. **You can't just survive here. You gotta survive big.** You gotta fight with vigor, with excitement. You gotta make them stand up and cheer. And if you do have that "it" factor, you may just find yourself with a following. That's the only way to truly survive in this game—with the help of the loot boxes dropped upon you by the generous benefactors watching from across the galaxy. They call it *Dungeon Crawler World*. But for Carl, it's anything but a game Die vorhandenen Tags verdichten die inhaltliche Einordnung des Buches zusätzlich: series:Dungeon Crawler Carl, genre:LitRPG, genre:science fantasy
Ausgabe, Identifikatoren und Referenzen
Auch externe Referenzen sind vorhanden: Die Work-ID lautet OL24593432W, die zugehörigen Editions-IDs sind OL61416418M. Sowohl die ISBN-10 3596712483 als auch die ISBN-13 9783596712489 erleichtern das Auffinden und Vergleichen dieser Ausgabe erheblich.
Bibliografische Daten auf einen Blick
- Verfügbare Sprache dieser Ausgabe: Deutsch
- Buchtitel: Dungeon Crawler Carl
- Internationale Standardbuchnummer (ISBN-10): 3596712483
- Ausgabeform: pocket
- Erscheinungsdatum: 25.02.2026
- Open-Library-Editions-IDs: OL61416418M
- Autor beziehungsweise Autoren: Matt Dinniman
- Inhaltliche Kurzcharakteristik: **The apocalypse will be televised!** A man. His ex-girlfriend's cat. A sadistic game show unlike anything in the universe: a dungeon crawl where survival depends on killing your prey in the most entertaining way possible. In a flash, every human-erected construction on Earth—from Buckingham Palace to the tiniest of sheds—collapses in a heap, sinking into the ground. The buildings and all the people inside have all been atomized and transformed into the dungeon: an 18-level labyrinth filled with traps, monsters, and loot. A dungeon so enormous, it circles the entire globe. Only a few dare venture inside. But once you're in, you can't get out. And what's worse, each level has a time limit. You have but days to find a staircase to the next level down, or it's game over. In this game, it's not about your strength or your dexterity. It's about your followers, your views. Your clout. It's about building an audience and killing those goblins with style. **You can't just survive here. You gotta survive big.** You gotta fight with vigor, with excitement. You gotta make them stand up and cheer. And if you do have that "it" factor, you may just find yourself with a following. That's the only way to truly survive in this game—with the help of the loot boxes dropped upon you by the generous benefactors watching from across the galaxy. They call it *Dungeon Crawler World*. But for Carl, it's anything but a game
- Schlagwörter: series:Dungeon Crawler Carl, genre:LitRPG, genre:science fantasy
- Thematische Hauptkategorie: Sachbuch
- Internationale Standardbuchnummer (ISBN-13): 9783596712489
- Publiziert bei: TOR
- Open-Library-Work-ID: OL24593432W
Relevanz für Suche und Einordnung
Durch die Kombination aus Titel, Autorenschaft, Kategorie und Schlagwörtern - also Dungeon Crawler Carl, Matt Dinniman, Sachbuch und series:Dungeon Crawler Carl, genre:LitRPG, genre:science fantasy - ist der Datensatz sowohl für Suchmaschinen als auch für Nutzerinnen und Nutzer sehr gut interpretierbar. Mit ISBN-10, ISBN-13 und Work-ID - 3596712483, 9783596712489 und OL24593432W - lässt sich diese Ausgabe plattformübergreifend eindeutig verknüpfen.
Wichtige Fragen zu Inhalt und Ausgabe
Wie lässt sich die Ausgabe eindeutig identifizieren?
Die eindeutige Identifikation erfolgt unter anderem über die ISBN-10 3596712483 und die ISBN-13 9783596712489.
Gibt es externe Referenzdaten für das Werk?
Ja, das Werk ist über die Open-Library-Work-ID OL24593432W sowie die Editions-IDs OL61416418M referenzierbar.
Welche Inhalte beschreibt die Kurzbeschreibung?
Die vorhandene Beschreibung lautet: **The apocalypse will be televised!** A man. His ex-girlfriend's cat. A sadistic game show unlike anything in the universe: a dungeon crawl where survival depends on killing your prey in the most entertaining way possible. In a flash, every human-erected construction on Earth—from Buckingham Palace to the tiniest of sheds—collapses in a heap, sinking into the ground. The buildings and all the people inside have all been atomized and transformed into the dungeon: an 18-level labyrinth filled with traps, monsters, and loot. A dungeon so enormous, it circles the entire globe. Only a few dare venture inside. But once you're in, you can't get out. And what's worse, each level has a time limit. You have but days to find a staircase to the next level down, or it's game over. In this game, it's not about your strength or your dexterity. It's about your followers, your views. Your clout. It's about building an audience and killing those goblins with style. **You can't just survive here. You gotta survive big.** You gotta fight with vigor, with excitement. You gotta make them stand up and cheer. And if you do have that "it" factor, you may just find yourself with a following. That's the only way to truly survive in this game—with the help of the loot boxes dropped upon you by the generous benefactors watching from across the galaxy. They call it *Dungeon Crawler World*. But for Carl, it's anything but a game
Wie lässt sich das Buch sprachlich und thematisch filtern?
Über die Sprache Deutsch und die Schlagwörter series:Dungeon Crawler Carl, genre:LitRPG, genre:science fantasy kann die Ausgabe gezielt in Such- und Katalogsystemen eingegrenzt werden.
Externe Links
Hier findest du weitere ausgewählte Links.

